Prototype via PlayStation

Old PlayStation sectional God of War is now available on PC. While those who played the game on PlayStation 4 or 5 likely did so with a DualShock controller, that'due south non always going to exist the case on PC — simply the developer behind the port is all for it.

GameInformer interviewed senior technical producer Matt DeWald about God of War's arrival on PC. GameInformer points out that many people apply Xbox controllers to play games at that place, but it's no bother to the devs. In fact, it's "awesome," says DeWald. "We fifty-fifty put in all the glyphs for y'all so you don't get confused by the button press. Yeah, we have no problems with that. You tin can even utilise a Switch controller hither every bit well. You tin definitely utilize whatsoever of the 3rd-party controllers. We tried to add as many options as possible because why limit people who want to play the game?" It's a lovely sentiment, and the fact that the squad fifty-fifty updated the in-game glyphs to reverberate the appropriate controller is a nice touch.

Other aspects of the port took more intensive piece of work though. DeWald previously spoke about the game's ultrawide style, ane of many new PC features for the game. Ultrawide support required new animation for the unabridged adventure, every bit the 21:9 attribute ratio revealed much more of the scenery that you wouldn't otherwise run into. If yous want to run across it for yourself, have a look at the game's PC requirements then dive correct in.